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Action Message Format : ウィキペディア英語版 | Action Message Format
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format. The format is often used in conjunction with Adobe's RTMP to establish connections and control commands for the delivery of streaming media. In this case, the AMF data is encapsulated in a ''chunk'' which has a header which defines things such as the message length and type (whether it is a "ping", "command" or media data). ==Format analysis== AMF was introduced with Flash Player 6, and this version is referred to as AMF0. It was unchanged until the release of Flash Player 9 and ActionScript 3.0, when new data types and language features prompted an update, called AMF3.〔(AMF 0 Specification )〕 Adobe Systems published the AMF binary data protocol specification〔(AMF 3 Specification )〕 on December 13, 2007 and announced that it will support the developer community to make this protocol available for every major server platform.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Action Message Format」の詳細全文を読む
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